DUBLIN, Aug. 18, 2023 /PRNewswire/ -- The "Virtual Reality (VR) Market Size, Share & Trends Analysis Report By Technology (Semi & Fully Immersive, Non-immersive), By Device (HMD, GTD), By Component (Hardware, Software), By Application, By Region, And Segment Forecasts, 2023 - 2030" report has been added to ResearchAndMarkets.com's offering.
The global virtual reality market size is expected to reach USD 435.36 billion by 2030, growing at a CAGR of 27.5% from 2023 to 2030
The increasing adoption of user immersion technology in industries, such as education, industrial training, and healthcare, among others, is expected to drive market growth. In addition, internet penetration in the form of high-speed 5G networks has positively impacted the adoption of Virtual Reality (VR) technology due to fast and low-latency internet connections.
The growing demand for training and research across industries, such as education, aerospace & defense, and automotive, is also driving the growth of the market. For instance, in October 2022, Meta Platforms, Inc. launched the Meta Quest Pro VR headset with the Snapdragon Qualcomm XR2+ chipset.
According to the company, the headset is targeted toward professionals and creators looking for high-end VR headsets. VR technology has enabled e-commerce companies to let users shop virtually. This technology creates an interactive environment and helps improve the overall shopping experience for users.
The demand for virtual reality in the education sector is also growing as teachers can conduct interactive academic sessions on VR-based online platforms to facilitate better collaboration. North America is anticipated to hold a significant share in the market by 2030 owing to the dominance of technology companies in the region.
Technology penetration in the region and the availability of new VR products are expected to boost the region's growth further. Moreover, the emergence of various start-ups related to virtual reality (VR) is expected to help create growth opportunities for the market.
Virtual Reality Market Report Highlights
The Gesture Tracking Device (GTD) segment is expected to grow at the highest CAGR of 29.9% over the forecast period due to the trend of gesture tracing for enhanced immersion
The semi & fully immersive technology segment held the largest revenue share of 82.7% in 2022 due to the realistic experience provided by the technology that closely simulates real-world scenarios
The software component segment is expected to grow at the highest CAGR of 29.7% from 2023 to 2030 due to the growing demand for VR applications in gaming and entertainment
Asia Pacific accounted for the largest revenue share of over 39% in 2022 due to the presence of leading VR equipment manufacturers and encouraging initiatives by the governments for the use of advanced technologies
Key Attributes:
Report Attribute | Details |
No. of Pages | 300 |
Forecast Period | 2022 - 2030 |
Estimated Market Value (USD) in 2022 | $59.96 billion |
Forecasted Market Value (USD) by 2030 | $435.36 billion |
Compound Annual Growth Rate | 27.5 % |
Regions Covered | Global |
Market Dynamics
Market driver analysis
Market challenge analysis
Industry Analysis Tools
PORTER's Analysis
Macroeconomic Analysis
Competitive Landscape
Recent Developments & Impact Analysis
Company Categorization
Participant's Overview
Financial Performance
Product Benchmarking
Company Heat Map Analysis
Company Market Share Analysis, 2022
Strategy Mapping
Expansion
Mergers & acquisitions
Collaborations
New product launches
Research & development
Key Market Participants
Alphabet Inc.
Barco NV
CyberGlove Systems Inc.
Meta Platforms, Inc.
HTC Corporation
Microsoft Corporation
Samsung Electronics Co., Ltd
Sensics, Inc.
Sixense Enterprises Inc. (Penumbra, Inc.)
Ultraleap Limited
For more information about this report visit https://www.researchandmarkets.com/r/7b75qs
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SOURCE Research and Markets
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